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6.85 patch update: Leshrac and Techies take the blow; See what’s new!
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6.85 patch update: Leshrac and Techies take the blow; See what’s new!

September 25th, 2015 Cristy "Pandora" Ramadani Industry 0 comments

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The 6.85 patch update is now live and will bring about some significant changes in the meta before the Frankfurt Major. Popular heroes such as Techies, Leshrac and Lina have seen some drastic reductions and changes, while other heroes will see a rise in their game-play.

We are releasing the 6.85 gameplay update to the main client shortly.

— DOTA 2 (@DOTA2) September 24, 2015

The 6.85 patch focuses on balancing the game and includes minor and major changes to almost every hero in the game. Heroes such as Leshrac, Techies, Storm Spirit, Lina, Tusk and Bounty Hunter have been nerfed, while Invoker, Terrorblade, Oracle and some other less played heroes have received a buff to their abilities.

Bounty Hunter, Leshrac, Lina, Storm Spirit, Techies, Tusk, and Undying, as well as the Bloodstone and Glimmer Cape items have received major nerfs.

In addition to the hero and item changes, new features such as a Neighborhood Chat and Chat Panel have been implemented into the game client.

The 6.85 patch update is the first balance patch since 6.84’s release, in April. All the 6.85 changes are listed below.

6.85 Patch – General Updates

  • Purge no longer deals bonus damage to summoned units
  • Siege Creeps now behave like normal lane creeps for spell targeting rules
  • Siege Creeps now have 80% magic resistance
  • Ancient Thunderhide has a new ability: War Drums Aura – provides +15 Attack Speed and +15% Attack Damage
  • Ancient Black Drake has a new ability: Dragonhide Aura – provides +2 Armor, stackable
  • Ancient Dragon Camp units now have 2 less armor
  • Fixed the following passive abilities not being disabled by Break: Nethertoxin, Tidebringer, Essence Aura, Hunter in the Night, Poison Sting and neutral ability passives

6.85 Patch – Hero Updates

6.85 patch Abaddon changes

  • Mist Coil cooldown reduced from 5 to 4.5
  • Borrowed Time Aghanim’s Scepter damage redirection increased from 35% to 50%

6.85 patch Alchemist changes

  • Acid Spray damage increased from 12/16/20/24 to 15/20/25/30
  • Greevil’s Greed Bounty Rune bonus increased from 4x to 5x

6.85 patch Ancient Apparition changes

  • Cold Feet cast range increased from 700 to 700/800/900/1000

6.85 patch Anti-Mage changes

  • Blink distance rescaled from 1000/1075/1150/1150 to 925/1000/1075/1150
  • Mana Void stun rescaled from 0.1/0.2/0.3 to 0.15

6.85 patch Bane changes

  • Enfeeble cooldown reduced from 10 to 8
  • Brain Sap mana cost reduced from 100/125/150/175 to 70/100/130/160
  • Fixed Fiend’s Grip sometimes not granting True Sight over the target properly

6.85 patch Batrider changes

  • Flamebreak damage over time reduced from 50 per second to 25/30/35/40
  • Flamebreak damage duration increased from 1/2/3/4 to 3/4/5/6
  • Added Aghanim’s Scepter upgrade: Flaming Lasso grabs its target, as well as the target’s nearest allied hero within 400 range. The secondary target is tethered to the first. Also causes Lasso to deal 100 damage per second.

6.85 patch Bloodseeker changes

  • Thirst scaling changed from 100%->25% to 75%->25%
  • Bloodrage heal reduced from 25% to 19/21/23/25%

6.85 patch Bounty Hunter changes

Dota 2 Bounty Hunter

  • Track now provides vision only of the target rather than the area around it
  • Track allied bonus gold reduced from 50/100/150 to 40/80/120

6.85 patch Brewmaster changes

  • Primal Split Storm’s Dispel Magic area of effect increased from 200 to 600
  • Primal Split Storm’s Dispel Magic cooldown reduced from 8 to 6 seconds
  • Primal Split Earth’s Hurl Boulder cooldown reduced from 7 to 5 seconds

6.85 patch Bristleback changes

  • Bristleback passive Quill Spray damage threshold reduced from 250 to 230

6.85 patch Centaur Warrunner changes

  • Return strength as bonus damage increased from 26/34/42/50% to 30/42/54/66%

6.85 patch Chaos Knight changes

  • Chaos Strike now lowers the target’s armor by 5 for 8 seconds whenever it crits
  • Chaos Strike critical damage reduced from 150/200/250/300% to 125/175/225/275%

6.85 patch Chen changes

  • Penitence slow/damage amplification increased from 14/18/22/26% to 15/20/25/30%
  • Test of Faith (Damage) mana cost reduced from 175 to 90/100/110/120
  • Test of Faith (Damage) cooldown reduced from 24 to 16

6.85 patch Clinkz changes

  • Strafe cooldown reduced from 45/40/35/30 to 40/35/30/25

6.85 patch Crystal Maiden changes

  • Crystal Nova cooldown reduced from 15 to 13

6.85 patch Dark Seer changes

  • Base intelligence reduced by 2

6.85 patch Dazzle changes

  • Poison Touch mana cost reduced from 100/115/130/145 to 100

6.85 patch Death Prophet changes

  • Exorcism spirits increased from 6/13/21 to 8/14/21

6.85 patch Disruptor changes

  • Thunder Strike cooldown reduced from 16 to 12/11/10/9
  • Thunder Strike now only provides vision over the target itself

6.85 patch Doom changes

  • Scorched Earth damage/heal increased from 12/18/24/30 to 12/24/36/48
  • LVL Death cooldown reduced from 8 to 7

6.85 patch Dragon Knight changes

  • Breathe Fire debuff duration increased from 8 to 11 seconds

6.85 patch Drow Ranger changes

  • Precision Aura bonus damage increased from 18/24/30/36% to 20/26/32/38%
  • Precision Aura cooldown reduced from 120 to 100

6.85 patch Earthshaker changes

  • Fissure damage reduced from 125/175/225/275 to 110/160/210/260

6.85 patch Earth Spirit changes

  • Stone Remnant is now placed in front of you when double-clicking it

6.85 patch Elder Titan changes

  • Echo Stomp area of effect increased from 475 to 500
  • Ancestral Spirit mana cost rescaled from 110 to 80/90/100/110
  • Ancestral Spirit attack damage per creep increased from 3/6/9/12 to 6/9/12/15
  • Natural Order aura sticky duration increased from 0.5 to 1.0

6.85 patch Enchantress changes

  • Nature’s Attendants wisp count increased from 3/5/7/9 to 4/6/8/10
  • Impetus is no longer a Unique Attack Modifier

6.85 patch Enigma changes

  • Midnight Pulse cast time reduced from 0.2 to 0.1
  • Midnight Pulse area of effect reduced from 600 to 550
  • Black Hole radius increased from 400 to 420

6.85 patch Gyrocopter changes

  • Rocket Barrage damage per rocket reduced from 8/13/18/23 to 7/12/17/22
  • Call Down slow no longer pierces Spell Immunity

6.85 patch Huskar changes

  • Berserker’s Blood Magic Resistance per stack reduced from 4/5/6/7 to 3/4/5/6

6.85 patch Invoker changes

Dota 2 Invoker

  • Intelligence growth increased from 3.2 to 4.0
  • Alacrity speed/damage bonus increased from 20->80 to 30->90
  • Aghanim’s Scepter now adds one level to the stats provided by Quas, Wex, and Exort on all Invoked spells
  • Max level Deafening Blast now retains its normal location targeting UI

6.85 patch Jakiro changes

  • Dual Breath’s fiery wave now moves at the same speed as its icy wave: 850 to 1050
  • Dual Breath damage increased from 16/26/56/76 to 20/40/60/80
  • Ice Path range increased from 1100 to 1200

6.85 patch Juggernaut changes

  • Blade Fury damage increased from 80/100/120/140 to 80/105/130/155

6.85 patch Keeper of the Light changes

  • Chakra Magic spell cooldown reduction increased from 1/2/3/4 to 2/3/4/5

6.85 patch Kunkka changes

  • Tidebringer damage increased from 15/30/45/60 to 20/35/50/65
  • X Marks the Spot cast range rescaled from 350/550/750/1000 to 400/600/800/1000
  • X Marks the Spot cooldown rescaled from 19/16/13/10 to 26/20/14/8
  • Ghost Ship cast point reduced from 0.4 to 0.3

6.85 patch Legion Commander changes

  • Base damage increased by 4
  • Overwhelming Odds cooldown reduced from 18 to 15
  • Press The Attack cast time reduced from 0.3 to 0.2
  • Fixed Legion Commander sometimes auto-attacking nearby units after Duel ends instead of continuing to attack the dueled target

6.85 patch Leshrac changes

Dota 2 Leshrac

  • Base damage reduced by 4
  • Lightning Storm jump distance reduced from 650 to 475
  • Lightning Storm damage reduced from 80/140/200/260 to 50/100/150/200

6.85 patch Lich changes

  • Sacrifice no longer splits XP with enemies
  • Chain Frost projectile speed increased from 750 to 850
  • Chain Frost attack speed slow increased from 20 to 30

6.85 patch Lifestealer changes

  • Rage cooldown reduced from 19 to 16
  • Infest and Control can now be used on Ancient Creeps

6.85 patch Lina changes

  • Light Strike Array damage reduced from 120/160/200/240 to 80/120/160/200
  • Laguna Blade damage reduced from 450/675/950 to 450/650/850

6.85 patch Lion changes

  • Finger of Death Aghanim’s Scepter upgrade area of effect increased from 200 to 300

6.85 patch Lone Druid changes

  • Summon Spirit Bear cooldown reduced from 180/160/140/120 to 120
  • Battle Cry bonus damage increased from 60/90/120 to 90/120/150
  • Battle Cry bonus armor increased from 6/12/18 to 10/15/20

6.85 patch Luna changes

  • Strength gain increased from 1.9 to 2.2
  • Eclipse cooldown reduced from 160/150/140 to 140
  • Eclipse Aghanim’s Scepter beam count increased from 6/10/14 to 6/12/18

6.85 patch Lycan changes

  • Strength gain increased from 2.75 to 3.0
  • Shapeshift critical strike chance increased from 30% to 30/35/40%

6.85 patch Magnus changes

  • Empower cooldown reduced from 12 to 8

6.85 patch Medusa changes

  • Mystic Snake damage and mana steal boost per jump increased from 25% to 35%

6.85 patch Mirana changes

  • Agility growth from increased 2.75 to 3.3
  • Starstorm secondary strike search radius increased from 325 to 425

6.85 patch Morphling changes

  • Agility growth increased from 3 to 3.4
  • Adaptive Strike damage rescaled from 20/40/60/80 to 50/60/70/80
  • Hybrid no longer hides Morphling or restricts its usage when a Replicate is out
  • Hybrids are visibly known to enemies

6.85 patch Naga Siren changes

  • Rip Tide damage rescaled from 130/160/190/220 to 100/140/180/220
  • Song of the Siren Aghanim’s Scepter heal increased from 6% to 8%

6.85 patch Nature’s Prophet changes

Dota 2 Nature's Prophet

  • Sprout cast time reduced from 0.5 to 0.35
  • Sprout mana cost reduced from 100/120/140/160 to 70/90/110/130
  • Nature’s Call Treants movement speed increased from 300 to 325
  • Nature’s Call Treants vision reduced from 1200 to 1000
  • Greater Treant Base Attack Time reduced from 1.75 to 1.0
  • Wrath of Nature Aghanim’s Scepter now applies a 4 second buff on the units it hits, which will spawn the extra treant if the unit dies during that time

6.85 patch Necrophos changes

  • Death Pulse damage increased from 75/125/200/275 to 125/175/225/275
  • Heartstopper Aura no longer affects ancient creeps
  • Sadist health regen increased from 1/2/3/4 to 1/2/3/6
  • Sadist mana regen increased from 2/4/6/10 to 2/4/6/12

6.85 patch Night Stalker changes

  • Base health regen increased from 0.25 to 2

6.85 patch Nyx Assassin changes

  • Burrow Impale cooldown reduced from 9 to 7
  • Burrow Impale and Mana Burn bonus range increased from 50% to 75%
  • Vendetta duration increased from 25/35/50 to 40/50/60

6.85 patch Ogre Magi changes

  • Base armor increased by 1
  • Bloodlust attack speed bonus increased from 20/30/40/50 to 30/40/50/60
  • Bloodlust can now be cast on towers
  • Fixed Multicast Bloodlust not affecting nearby Spell Immune allies

6.85 patch Omniknight changes

  • Purification cast point reduced from 0.4 to 0.25
  • Degen Aura stickiness reduced from 2 to 1

6.85 patch Oracle changes

Dota 2 Oracle

  • Fortune’s End cast time reduced from 0.3 to 0
  • Fortune’s End cast range increased from 650 to 850
  • Fortune’s End radius increased from 215 to 300
  • Fortune’s End damage rescaled from 75/150/225/300 to 90/120/150/180
  • Fortune’s End cooldown rescaled from 12 to 15/12/9/6
  • Fate’s Edict no longer amplifies incoming non-magical damage
  • Fate’s Edict now has normal purgability rules
  • Purifying Flames cooldown reduced from 2.5 to 2.25

6.85 patch Outworld Devourer changes

  • Strength gain increased from 1.85 to 2.3
  • Sanity’s Eclipse now always removes 40% of affected heroes’ max mana
  • Sanity’s Eclipse mana loss no longer pierces Spell Immunity
  • Sanity’s Eclipse cast range increased from 600/650/700 to 700
  • Sanity’s Eclipse cast range is no longer increased with Aghanim’s Scepter

6.85 patch Phantom Assassin changes

  • Stifling Dagger now applies your attack’s on-hit effects
  • Blur no longer has a 0.75 second delay

6.85 patch Phantom Lancer changes

  • Agility growth reduced from 3 to 2.6
  • Doppelganger cast time increased from 0 to 0.1

6.85 patch Phoenix changes

  • Sun Ray max health damage per second increased from 1/2/3/4% to 1.25/2.5/3.75/5%

6.85 patch Puck changes

  • Illusory Orb speed increased from 600 to 650
  • Illusory Orb cooldown reduced from 12 to 11 seconds
  • Dream Coil cooldown reduced from 85 to 75

6.85 patch Pudge changes

  • Rot damage rescaled from 35/60/85/110 to 30/60/90/120
  • Rot move slow increased from 20/22/24/26% to 27%

6.85 patch Pugna changes

  • Base movement speed increased from 320 to 330
  • Nether Ward is now placed at the target location using a 150 cast range ability
  • Life Drain damage/steal per second increased from 150/185/220 to 150/200/250

6.85 patch Queen of Pain changes

  • Sonic Wave damage reduced from 290/390/490 to 290/380/470 (Aghanim’s Scepter damage reduced from 325/450/575 to 325/440/555)

6.85 patch Razor changes

  • Static Link now drains damage smoothly over its duration rather than every second

6.85 patch Riki changes

  • Permanent Invisibility health regen increased from 4/5/6/7 to 6/8/10/12

6.85 patch Sand King changes

  • Caustic Finale debuff expire damage increased from 30% to 50%
  • Caustic Finale debuff slow increased from 20% to 25%

6.85 patch Shadow Demon changes

  • Shadow Poison cooldown reduced from 2.75 to 2.5

6.85 patch Shadow Shaman changes

  • Shackles cooldown reduced from 16 to 10
  • Shackles total damage increased from 120/160/160/200 to 120/180/240/300

6.85 patch Silencer changes

  • Fixed Last Word countdown debuff not being purgeable

6.85 patch Skywrath Mage changes

  • Concussive Shot cooldown reduced from 20/18/16/14 to 18/16/14/12
  • Mystic Flare no longer splits its damage over Spell Immune heroes

6.85 patch Slardar changes

  • Sprint now provides phased movement
  • Sprint cooldown reduced from 23 to 17
  • Sprint duration reduced from 16 to 12

6.85 patch Sniper changes

  • Shrapnel delay reduced from 1.4 to 1.2 seconds

6.85 patch Spectre changes

  • Desolate now works on non-hero units if they are alone
  • Dispersion now reflects damage before reductions and returns it as the same damage type

6.85 patch Spirit Breaker changes

  • Greater Bash now uses pseudo random chance

6.85 patch Storm Spirit changes

Dota 2 Storm Spirit

  • Static Remnant mana cost increased from 70/80/90/100 to 100
  • Static Remnant unobstructed vision reduced from 800 to 600
  • Ball Lightning base mana cost increased from 15 + 7% to 30 + 8%

6.85 patch Sven changes

  • Base intelligence increased by 2
  • Great Cleave damage increased from 20/35/50/65 to 30/42/54/66%

6.85 patch Techies changes

Dota 2 Techies

  • Techies’ mines are no longer triggered when destroyed
  • Techies’ mines can now be destroyed using Quelling Blade/Battle Fury
  • Techies’ mines now provide 10 Gold for destroying them
  • Land Mines cooldown and mana cost reduced by 50%
  • Land Mines damage reduced by 50%
  • Land Mines no longer have a max count
  • Land Mines and Stasis Traps no longer block neutral spawns
  • Land Mines no longer stack exactly on top of each other

6.85 patch Terrorblade changes

Dota 2 Terrorblade

  • Temporarily removed from Captain’s Mode
  • Reflection now affects all enemy heroes in a 900 area of effect
  • Reflection attack and move slow reduced from 60% to 25%
  • Reflection cooldown rescaled from 22/18/14/10 to 22/20/18/16
  • Conjure Image illusions are known as illusions to enemies
  • Conjure Image cast point reduced from 0.5 to 0.15
  • Metamorphosis now emits a 900 range aura that affects his nearby illusions, causing them to match his current form
  • Sunder cast range increased from 325 to 550
  • Sunder minimum health increased from 20 to 25%

6.85 patch Tidehunter changes

  • Gush armor reduction increased from 2/3/4/5 to 3/4/5/6

6.85 patch Timbersaw changes

  • Whirling Death cooldown reduced from 8 to 6

6.85 patch Tinker changes

  • Rearm channel time reduced from 3/2/1 to 3/1.5/0.75

6.85 patch Tiny changes

  • Base strength increased from 24 to 26
  • Base intelligence increased from 14 to 17

6.85 patch Treant Protector changes

  • Leech Seed mana cost reduced from 140 to 100/110/120/130

6.85 patch Troll Warlord changes

  • Fervor attack speed per stack increased from 16/22/28/34 to 20/25/30/35

6.85 patch Tusk changes

Dota 2 Tusk

  • Ice Shards mana cost increased from 90 to 100/105/110/115
  • Snowball max launch time reduced from 4 to 3 seconds
  • Frozen Sigil no longer goes through Spell Immunity
  • Aghanim’s Scepter Walrus Kick now deals 200 damage

6.85 patch Undying changes

  • Aghanim’s Scepter no longer improves Flesh Golem
  • Aghanim’s Scepter now increases Decay’s strength steal from 4 to 10
  • Tombstone Zombies attack damage reduced from 41 to 35
  • Tombstone now requires a constant number of attacks to be destroyed: 3/4/5/7 from heroes
  • Soul Rip can now restore 1/2/3/4 health to Tombstone

6.85 patch Ursa changes

  • Strength gain reduced from 2.9 to 2.7
  • Earthshock cooldown reduced from 6 to 5
  • Enrage fury swipes multiplier reduced from 1.5/2/2.5 to 1.5/1.75/2
  • Enrage cooldown reduced from 50/45/40 to 50/40/30

6.85 patch Vengeful Spirit changes

  • Agility gain increased from 2.8 to 3.3
  • Base movement speed increased from 295 to 300

6.85 patch Venomancer changes

  • Poison Sting damage increased from 5/10/15/20 to 6/12/18/24
  • Poison Sting now works normally on illusions
  • Poison Nova damage per second reduced from 36/58/81 to 30/55/80 (Aghanim’s Scepter damage per second increased from 58/81/108 to 60/85/110)
  • Poison Nova duration increased from 12/14/15/16 to 16

6.85 patch Viper changes

  • Agility growth increased from 2.5 to 2.9
  • Corrosive Skin slow no longer pierces Spell Immunity

6.85 patch Visage changes

  • Familiar’s Stone Form area of effect increased from 325 to 340

6.85 patch Warlock changes

  • Golems can no longer be destroyed by Purge

6.85 patch Weaver changes

  • The Swarm mana cost rescaled from 100 to 70/80/90/100
  • The Swarm cooldown reduced from 36/33/30/27 to 35/30/25/20

6.85 patch Winter Wyvern changes

  • Winter’s Curse no longer affects Spell Immune enemies in the area, but it still affects the primary target

6.85 patch Witch Doctor changes

  • Death Ward damage increased from 60/90/120 to 60/105/150
  • Death Ward no longer bounces once at level 3

6.85 patch Wraith King changes

  • Base damage increased by 7
  • Vampiric Aura does not show the healing effect if Wraith King is in the fog of war or is invisible to the enemy
  • Reincarnation Aghanim’s Scepter ally death delay increased from 5 to 7 seconds
  • Reincarnation Aghanim’s Scepter ally wraith aura now remains active during Reincarnation

6.85 Patch – Item Updates

Dota 2 Shop

  • The following target unit items are now like Bottle, self cast by default and target cast with control: Clarity Potion, Mango, Healing Salve

Aegis of the Immortal

  • Aegis now provides temporary ground vision near your death area while reincarnating

Bloodstone

  • Respawn time reduction reduced from 4 per charge to 3 per charge
  • Bloodstone no longer reduces gold lost on death
  • Bloodstone no longer grants vision/experience where its owner died

Bottle

  • Health/mana restore reduced from 135/70 to 110/70

Crimson Guard

  • Recipe cost reduced from 825 to 600

Diffusal Blade

  • Purge cooldown reduced from 8 to 0

Drum of Endurance

  • Endurance active buff increased from 20 to 25 bonus attack speed

Dust of Appearance

  • Cooldown reduced from 60 to 30

Enchanted Mango

  • Cost reduced from 150 to 125
  • Cast range increased from 250 to 400

Ethereal Blade

  • Ether Blast cooldown reduced from 30 to 20

Eul’s Scepter of Divinity

  • Cyclone cast range reduced from 700 to 575

Guardian Greaves

  • Mend cooldown reduced from 45 to 40

Glimmer Cape

  • Glimmer fade time increased from 0.4 to 0.6
  • Glimmer buff is now purgeable
  • Glimmer buff magic resistance reduced from 55 to 45%
  • Glimmer buff cast range reduced from 900 to 800
  • Glimmer buff mana cost reduced from 130 to 110
  • Glimmer visual effect on initial cast is now more obvious

Heart of Tarrasque

  • Health restore per second increased from 3.25 to 4%

Heaven’s Halberd

  • Can now be disassembled

Helm of the Dominator

  • Now sets the Dominated unit’s health to a minimum of 1400

Helm of Iron Will

  • Cost reduced from 950 to 900

Lotus Orb

  • Echo Shell mana cost reduced from 100 to 75
  • Echo Shell cooldown reduced from 17 to 15

Manta Style

  • Mirror Image range/melee cooldown reduced from 50/35 to 45/30
  • Mirror Image mana cost reduced from 165 to 125

Medallion of Courage

  • Can no longer target Spell Immune enemies
  • Reduces armor values by half against Roshan

Solar Crest

  • Evasion and miss chance reduced from 30% to 25%
  • Can no longer target Spell Immune enemies
  • Reduces armor values by half against Roshan

Mjollnir

  • Chain Lightning targets count increased from 8 to 12

Moon Shard

  • No longer requires a recipe

Necronomicon

  • Necronomicon Warrior and Archer health increased from 600/700/800 to 700/800/900

Octarine Core

  • Fixed interaction with Guardian Greaves

Pipe of Insight

  • Insight Aura now works on the carrier

Phase Boots

  • Phase duration reduced from 3.6 seconds to 2.5 seconds
  • Phase bonus speed increased from 16% to 24% for melee heroes, 20% for ranged

Power Treads

  • Attack speed reduced from 30 to 25

Quelling Blade

  • Chop cooldown reduced from 5 to 4 seconds (same for Battle Fury)

Radiance

  • Recipe cost reduced from 1425 to 1350

Scythe of Vyse

  • Cooldown reduced from 35 to 30

Town Portal Scroll

  • Town Portal Scroll cost reduced from 100 to 75

Ring of Health

  • Ring of Health cost reduced from 875 to 850

Void Stone

  • Void Stone cost reduced from 875 to 850

Veil of Discord

  • Recipe cost reduced from 1100 to 900

6.85 Patch – New Features

Dota 2 6.85 new features

Neighborhood Channels

Neighborhood Channels are a new feature in the chat panel, giving players easy access to other players in the area. Players automatically join the Neighborhood Channel upon launching the game. These channels are currently enabled in select regions, and will be rolling out to the rest of the world over the next few days.

Chat Panel

The chat panel is also now embedded directly into the home page, and will remain open whenever you’re in a lobby. Two new panels have been added to the home page, showing a recap of your most recent game and highlights of the most-spectated match currently being played.

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Cristy "Pandora" Ramadani

Pandora is a behind the scenes Dota 2 professional Jack of All Trades ranging from team manager, social media staff, business consultant, board of director member, visa guru, Garter's waifu. When not busy with Dota 2 work, she is out trying to save the world or baking cupcakes. Follow her on Twitter @pandoradota2

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